Profile PictureBob_IRL
$30+

Bob_IRL Kobold VRChat Avatar V2.0

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Bob_IRL Kobold VRChat Avatar V2.0

$30+
0 ratings

VRChat Ready Kobold Avatar

Files include: unity packages ready for VRChat upload to PC and Quest, blender files, photoshop files, and substance painter files. 

Includes beginner-friendly directions for setting up the avatar and altering textures. Video tutorial can be found here: https://youtu.be/wNydsRP2b98

Comes with a full set of visemes as well as a wide variety of facial expressions:

Highly customizable, with many blendshapes to alter the shape of the head/body.

Consists of ~25,000 polys and contains one material slot, making it well optimized for VRChat.  

Overall VRChat performance rating of medium.

Compatible with full body tracking.

The unity package comes set up with physbones.

The unity package is set up to use the Poiyomi shader version 9.0.57 (https://github.com/poiyomi/PoiyomiToonShader/releases/tag/v9.0.57). It is recommended but not required.  

Note: the VRChat SDK is needed to upload the model to VRChat (https://docs.vrchat.com/docs/choosing-your-sdk).

Terms of Service

Redistribution of assets (resale, sharing, avatar ripping, etc.), including modified assets, is not allowed.  

Modifications of textures or assets is allowed.

Commissioning textures or modifications is allowed, so long as all parties involved own the base model.

Creating public versions of the avatar is allowed.

If you want you can remove the cube signature from the inside of the model, however leaving it on is greatly appreciated!

Public Avatar

If you want to try out the kobold before you buy, check it out here:
https://vrchat.com/home/avatar/avtr_ea7bc45f-5f0b-4eb7-9d99-b23b14aa3d33

Also try out my avatar world:
https://vrchat.com/home/world/wrld_f50ec636-8466-4a3d-b62f-eabd2bf8cd2d

Discord Server

If you have any issues with the model, want to contribute/find community assets, or just want to hang out, check out my discord server at: https://discord.com/invite/TAumQMZjBh

Changelog

Bob_IRL Kobold V2.1:

  1. Cleaned up Substance Painter file
  2. Removed eye shadow from texture
  3. Added angle limit to breasts physbones
  4. Increased minimum particle brightness
  5. Slightly increased particle resolution
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